CatalanE05

Stephen Scannell
Gareth Annesley

Williamson Shield (6)
Belfast, 2004


1. c4 Nf6 2. Nc3 e6 3. g3 d5 4. d4 Be7 5. Bg2 O-O 6. Nf3 c6 7. b3?!

An inaccuracy. White should first play 7. O-O and only then 8.b3. Capturing the c-pawn with 7... dxc4 is met by 8. Ne5

7... Ne4 8. Bb2?!

8. Bd2 would have prevented Black's plan of utilising a pin on the c3-Knight.

8... Bb4 9. Qc2 Qa5 10. Rc1 Qxa2 11. O-O Bxc3 12. Bxc3 Qxc2 13. Rxc2 Nxc3 14. Rxc3 Nd7 15. c5 Nf6

Annesley is a pawn up, but he had already used 53 of his 90 minutes for the game, while Scannell had only taken 23 minutes to this point. Here Scannell thought 15... f6 planning e5 was best.

16. Ne5 Nd7 17. Nd3 f6 18. f4 f5?!

Allowing the position to be come blocked. White now has compensation for the pawn minus.

19. Ra1 Nf6 20. b4 a6 21. Bf3 Bd7 22. Ne5 Be8 23. Kf1

The beginning of a daring King march.

23... Ne4 24. Bxe4 fxe4 25. Ke1 Rf6 26. Kd2 Rc8 27. Kc2 g5 28. e3 Rc7 29. Kb3 Rg7 30. Ka4 Kf8 31. Ka5 gxf4 32. exf4 Ke7 33. Kb6 Kd8 34. b5 cxb5

34... axb5 35. Ra8+ Ke7 36. Kxb7 with roughly equal chances.

35. c6 Bxc6

Scannell still had 20 minutes left, while Annesley was down to his last 6.

36. Nxc6+ bxc6 37. Rxc6 Ke8 38. Rxa6 Re7 39. Kxb5 Kf7 40. Kc5 Rh6 41. f5 Rf6 42. g4 e3 43. fxe6+ Rfxe6 44. Rxe6 Rxe6 45. Ra1 Re4

45... e2 forcing 46. Re1 was possibly better.

46. Kxd5 Rxg4 47. Rf1+ Kg6 48. Re1 Rg2 49. Rxe3 Rxh2 50. Ke6 Rd2

Annesley was now down to his final minute while Scannell still had 5 minutes left. The position is also now almost certainly winning for White.

51. d5 Ra2 52. Rg3+ Kh5 53. d6 Re2+ 54. Kf6 Rd2 55. Ke7 Re2+ 56. Kd8 Kh4 57. Rd3 Kg4 58. d7 h5 59. Kc7 Rc2+ 60. Kb6

Although this does lead to victory, the killer move here was 60. Kd6!

60... Rb2+ 61. Kc5 Rb8

61... Rc2+ 62. Kb4 Rb2+ 63. Kc3 Rb8 64. d8=Q Rxd8 65. Rxd8 would lead to a similar finish to the one that occurred in the game.

62. d8=Q Rxd8 63. Rxd8

Unfortunately for Black, this pawn needed to be one rank nearer to promoting to save the game.

63... h4 64. Kd4 h3 65. Ke3 Kg3 66. Rg8+ Kh2 67. Kf2 Kh1 68. Kg3 h2 69. Rh8

Winning the pawn and the game, but in fact there was a mate in two with 69. Ra8 Kg1 70. Ra1#

1-0

Game(s) in PGN