W.H. Thrift Dublin -v- Belfast |
1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d3
Apparently White wishes to turn the game into a Guioco Piano, but something more enterprising might be justified against the Two Knight's Defence.
4... Be7 5. Nc3 d6 6. a3 Bg4 7. h3 Bxf3 8. Qxf3 Nd4 9. Qd1 Qd7 10. Nd5 Nxd5 11. Bxd5 c6 12. Ba2
An oversight which loses a pawn. 12... Bf6 first was necessary.
Avoiding possibility of danger from 15.Bg4.
15. c3 Ne6 16. Bg4 Bf6 17. Be3 Bd8
Black loses time with this Bishop.
18. b4 g6 19. a4 h5 20. Be2 Rh7 21. d4 exd4 22. cxd4 Bg5 23. Qd3 Nf4 24. Bxf4 Bxf4 25. d5 Rhf7 26.
Looks like another oversight. at any rate another pawn is gone.
White gives Black an opportunity of drawing by perpetual check, which is promptly seized. 28. Bg6 was best.
Game(s) in PGN